Lab's experiment creates hole in space-time continuum - sends residents to alpine sim twilight zone
[While ex-Linden staffer happy-news Hamlet Au reports a new peak concurrency of 67,335 players (up 906 players from last March), the incredible risks Linden Lab is taking to expand the world become clear in this report from Metallicoe Gears. - the Editrix]
by Metallicoe Gears
Sunday night, (I'm in UK), at 6:17pm SL time, it seems some residents of Second Life, including me, were part of a Linden experiment gone horribly wrong.
There I was, minding my own business roaming the mainland when I got a bit bored and decided to go home. I opened up my map, clicked go home. It loads.
But instead of arriving at my wonderful sky apartment, I was teleported to a courtyard outside approximately three houses, surrounded by snowy landscape and silence - the sound of loneliness. But wait, others started arriving, 1, 7, 20. I was beginning to think that everybody who was trying to get home, ended up here.

snow cabins became an involuntary home to approximately 30 residents - in the middle of nowhere
I hung around a bit, listening to the distressing sounds of residents swearing at Linden Lab, and new residents being teleported in crying out 'This isn't my home! Who are you!' As I tried to calm the situation down by saying its probably a Linden error, the troubled residents were coming to conclusions. One worried man cried 'Its the end of the world! Goodbye'. Although none payed any attention to him, as it was hard to pick up the message amongst all the complaints and the growing number of people around asking how they got here.
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